Love Day Store[]
|
Introduction[]
This store was introduced during Valentines Day Theme in February 2012 as part of the weekly challenge. It was introduced together with the Anti Love Day Store and the Chocolate Store.
It was re-introduced a year later in the Valentine Day Theme 2013.
As a limited store, it became unavailable after the weekly theme concluded.
Recipes[]
Time | Resource | Rewards | XP | Hurry Finish | |
---|---|---|---|---|---|
Chocolates |
9m | 30 | 35 | 175 | 1 |
Love Plush |
1h 35m | 60 | 85 | 600 | 1 |
Shiny Rock |
12h | 200 | 350 | 1,350 | 4 |
Economic Analysis[]
Introduction
The break-even point analysis is based upon Market Forecast data from October 1, 2012 to August 24, 2013. This period consists of 328 days. This number of days is used below to calculate the percentage days profit/loss.
Please be aware that a profit is made on days where market prices are lower than breakeven and vice-versa.
Breakeven Point and Estimated Profit/(Loss) Analysis
Market Analysis | Average cost of resources from October 1, 2012 to August 24, 2013 |
85 / 100 |
---|
Trivia[]
During the Valentine Day Theme 2013, the minimum level required to buy this store was changed from level 6 to level 5.