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Florist

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Florist

Shops flowershop v3@2x

Cost Buildings icon coins 11500 Buildings icon food 1500 Buildings icon stone 1000 Buildings icon lumber 1000
Size 4x4
Build Time 24h
House Slot 2
Requires Level 18 and Town Rock (Level 4)
Max ~
Notes Coins and XP from Food (Buildings icon food)
Event
XP Gain Buildings icon xp 24750
Hurry Cost Buildings icon premium 30

Introduction

This is a standard store that is part of the "second level food group", which includes:

These are the second group of stores that use food.

Recipes

Time Resource Rewards XP Hurry Finish
Wildflowers
Buildings recipe wildflower@2x
10m Buildings icon food 60 Buildings icon coins 90 Buildings icon xp 653 Buildings icon premium 1
Hibiscus
Buildings recipe hibiscus@2x
1h 30m Buildings icon food 110 Buildings icon coins 180 Buildings icon xp 1,305 Buildings icon premium 1
Princess
Buildings recipe princessflower@2x
8h Buildings icon food 250 Buildings icon coins 440 Buildings icon xp 3,190 Buildings icon premium 3

Economic Analysis

Introduction

The break-even point analysis is based upon Market Forecast data from October 1, 2012 to August 24, 2013. This period consists of 328 days. This number of days is used below to calculate the percentage days profit/loss.

Please be aware that a profit is made on days where market prices are lower than breakeven and vice-versa.

Breakeven Point and Estimated Profit/(Loss) Analysis

Wildflowers
Buildings recipe wildflower@2x
Hibiscus
Buildings recipe hibiscus@2x
Princess
Buildings recipe princessflower@2x
Breakeven Point Buildings icon coins 150 per 100 Buildings icon food Buildings icon coins 164 per 100 Buildings icon food Buildings icon coins 176 per 100 Buildings icon food
Reward Buildings icon coins 90 Buildings icon coins 180 Buildings icon coins 440
Estimated Cost Buildings icon coins 51 Buildings icon coins 93 Buildings icon coins 212
Estimated
Profit/(Loss)
Buildings icon coins 39 Buildings icon coins 87 Buildings icon coins 228
Days with
Profit/(Loss)





















100%





















100%





















100%
Buildings icon coins /h Buildings icon coins 540 Buildings icon coins 120 Buildings icon coins 55
Buildings icon xp /h Buildings icon xp 3918 Buildings icon xp 870 Buildings icon xp 399
Profit/(Loss) /h Buildings icon coins 234 Buildings icon coins 58 Buildings icon coins 28
Market Analysis Average cost of resources from
October 1, 2012 to August 24, 2013

Buildings icon coins 85 / 100 Buildings icon food

Notes to the analysis

  • The return on investment, based on the average cost of food (Buildings icon coins 86 per 100), is 4.8% assuming:
    • 8 medium recipes (Hibiscus) and
    • 1 long recipe (Princess) per day
  • The Florist makes about 1000 coins profit per day.
  • This means it will repay its investment of approx Buildings icon coins 23000 in about 26 days (note: investment is after fully costing in both coins and resources).
  • However, if you make sufficient quantities of Buildings icon food yourself from your farms, you should expect 1,900 Buildings icon coins per day and repayment of your purchase cost in about 12 days. This could make the store reasonably attractive.
  • Assuming the above recipes, the Florist will generate Buildings icon xp 13600 per day.


Summary

A reasonable to good store which will always turn a profit. Especially good if you grow sufficient food. Trade in at higher levels.

Challenges

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