Tiny Village Wiki
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The following are unconfirmed and need proof, snapshot or explanation from a credible source.

Expansions[]

Different Size and Price for Expansion[]

x dim = The Width of the Village , started from Magic Rock and to the Right

y dim = The Height of the Village , started from Magic Rock and to the Bottom

All size are in squares. It's recommended to use a large object in your village as an easy way to measure the size of your village. You may also use the Excel design tool.

Expansion is legitimate "after" it finishes and shows as "green land". If the expansion is still in progress (brown land), anything can happen and the final outcome may well be different to that shown in your village.

# Cost x dim y dim Time to complete Hurry Cost iOS Google Amazon
1 Buildings icon coins 180 23 18 30s Buildings icon premium 2
2 Buildings icon coins 300 23 23 45m Buildings icon premium 6
3 Buildings icon coins 600 27 23 2h Buildings icon premium 12
4 Buildings icon coins 1400 27 27 6h Buildings icon premium 16
5 Buildings icon coins 5800 31 27 8h Buildings icon premium 16
6 Buildings icon coins 10625 31 31 9h Buildings icon premium 18
7 Buildings icon coins 15300 34 31 9h Buildings icon premium 18
8 Buildings icon coins 20400 34 34 12h Buildings icon premium 24
9 Buildings icon coins 25500 37 34 12h Buildings icon premium 24
10 Buildings icon coins 37000 37 37 16h Buildings icon premium 32
11 Buildings icon coins 46000 40 37 16h Buildings icon premium 32
12 Buildings icon coins 53000 40 40 21h Buildings icon premium 48 41x41 (1 player)
13 Buildings icon coins 63800 43 40 21h Buildings icon premium 48
14 Buildings icon coins 77000 43 43 25h Buildings icon premium 64
15 Buildings icon coins82500 46 43 25h Buildings icon premium 64
16 Buildings icon coins 100800 46 46 32h Buildings icon premium 80
17 Buildings icon coins112800 49 46 32h Buildings icon premium 80
18 Buildings icon coins 127200 49 49 36h Buildings icon premium 96
19 Buildings icon coins 160000 52 49 36h Buildings icon premium 96
20 Buildings icon coins 200000 52 52 42h Buildings icon premium 112
21 Buildings icon coins 300000 55 52 42h Buildings icon premium 144
22 Buildings icon coins 400000 55 55 46h Buildings icon premium 155
23 Buildings icon coins 500000 58 55 67h Buildings icon premium 192
24 Buildings icon coins 625000 58 58 70h Buildings icon premium 195 59x59 (1 player)
25 Buildings icon coins750000 61 58 70h Buildings icon premium 202 62x59 (1 player)
26 Buildings icon coins 850000 61 61 70h Buildings icon premium 202
27 Buildings icon coins 1000000 64 61 75h Buildings icon premium 216
28 Buildings icon coins 1200000 64 64 75h Buildings icon premium 216
29 Buildings icon coins 1800000 67 64 75h Buildings icon premium 232
30 Buildings icon coins 2200000 67 67 75h Buildings icon premium 232
31 Buildings icon coins 4000000 70 67 90h Buildings icon premium 240
32 Buildings icon coins 6000000 70 70 90h Buildings icon premium 240 71x71 (several players)

Resources[]

Is a resource collector required in your village in order to use the Market?[]

Conflicting statements

Android iPhone OS

Remove all Rock Quarries = Can still buy rock in the Market

Remove all resource buildings = Can still trade anything in the Market

Remove all Rock Quarries = Can not buy rock in the Market

UCS-Resource-01

Still Mystery

  • Some Android players must have at least 1 type of that resource in their villages to buy and sell that resource from the Market. Just one is enough and having the resource collector in Inventory is not sufficient to meet the test.
  • Some Android players can still use the Market even if they don't have any resource collectors out in their villages. This seems to be players before a certain date.

Still Mystery

  • Some iOS players must have at least 1 type of that resource in their villages to buy and sell that resource from the Market. Just one is enough and having the resource collector in Inventory is not sufficient to meet the test.
  • Some iOS players can still use the Market even if they don't have any resource collectors out in their villages. This seems to be players before a certain date.


Number of required haulers[]

Adding an extra hauler to your resource makes no difference to the rate the resource is added to inventory.

This seems to hold true for non-premium resource producers. However, if you have a premium producer, the worker's rate of production may be higher than a single hauler can handle. Monitor your village carefully so you don't run out of resources.

This seems to have changed in Version 1.15, where it appears that 1 hauler per worker is now required.

Dinos[]

Is the Hurry Hatch still different for Rare Dinos when using Random Dino ?[]

Some people says that the tips and trick involving Guessing the Rare Dino by looking the Hurry Hatch Cost is not working anymore

Android iPhone OS
Work ?

Different Hurry Cost from the Wikia Information[]

Android iPhone OS

The Wikia Information about Dino Hurry Hatch Cost is based on Android games, specifically Android 2.3.4 on a Samsung Galaxy S GT-i9000 using the Latest Tiny Village Version.

Wikia Set, which are:

  • 8 / 10 / 12 / 13

see this blog for more detail

The same with Wikia Set

Ratio is the same but with different value, which one are you?

It seems that the last update changed all hurry cost to be the same as the Wikia Set.

Decorations[]

Impact of Android Special Collection on iOS Inventory[]

14 June 2012. At the introduction of Version 1.12, Android users had a Collection Week and some Decorations were available for Android players only. Some players reported that these decorations, e.g. Sweetheart Garden have disappeared from their Inventory (on both platforms).

A solution is to keep your Sweetheart Garden and Magic Clocktower in your village. If you have those 2 decorations or Regina Diner's Store in Inventory then they may disappear.

19 June 2012. The event is over and the Decorations and Store are showing up again in Inventory.

Impact of Mystery Crates[]

The Mystery Crates promotion offered a windmill that is different to the one that players can purchase for Buildings icon premium 20 from level 32 on. During this promotion, TinyCo withdrew from sale the normal windmill. This affects players trying to complete the Top Notch Service challenge, which requires the windmill.

We assume - but it is not confirmed - that the regular windmill will return once the Mystery Crates promotion ends.

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